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VoxelSensors and OQmented advance 3D perception for spatial computing

VoxelSensors and OQmented, two European deep tech companies, announce the advancement of their commercial partnership to bring groundbreaking 3D perception systems to market for XR, mobile, and other applications.

The two companies announce this next step in their cooperation. The latest 3D perception system results from the tight integration of VoxelSensors’ PERCEPT technology based on Single Photon Active Event Sensor (SPAES) technology and OQmented’s UltraLITE XRTM Engine platform.

At AWE USA 2024, VoxelSensors will introduce PERCEPT, a novel approach and systems architecture based on SPAES for augmented reality experiences, and Andromeda 3 evaluation kits in Q4 2024. Andromeda 3 is based on a single SPAES sensor and one illumination configuration, increasing performance and reducing cost over prior configurations.

“VoxelSensors’ PERCEPT combines unparalleled eye tracking and world perception, delivering an augmented reality experience that feels like an extension of your own senses,” said Andre Miodezky, CGO, CMO, and President. “We believe that Spatial and Empathic Computing is the future of XR and Mobile technology, and we are thrilled for VoxelSensors’ PERCEPT to be among the pioneers in this field.”

SPAES
VoxelSensors’ unique SPAES (Single Photon Active Event Sensor) technology enables low-power and low-latency sensors that operate at the boundaries of physics.
They produce 3D data with the absolute minimum amount of energy consumed. The single-photon sensitive sensors localize the tip of the laser beam with high temporal resolution (up to 100 MVoxel/s) and generate ultra-low latency depth data at a rate 100 times faster than any other technology.

UltraLITE XRTM Engine
OQmented’s UltraLITE XRTM Engine, based on patented bi-resonant vacuum sealed MEMS technology, is the world’s most advanced ultra-low power and compact laser light scanning system. Its unique Lissajous laser beam scanning (LBS) technique, in combination with SPAES sensing, captures complete 3D scenes orders of magnitude faster than frame-based approaches.

“UltraLITE XRTM Engine is also the same core platform underpinning our full color display engines, thus enabling both display and 3D depth, two essential elements of visually immersive Spatial Computing,” said Carl Korobkin, SVP of Business Development. “This dual capability potentially further reduces overall size, power consumption, and costs through a reduction in components and supply chain economies of scale.”

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